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The daily life of a chaos demon is delightfully sinful—overindulging in Sri Lankan delicacies, trespassing on private beaches in Hawaii, and getting soused at the best angel bar on the planet. But when Bedlam learns that the archdemon Azrael has escaped from the Abyss in order to wreak vengeance against the person who sent her there—Bedlam’s best friend, Khet—he can’t sit idly by.
Only one relic possesses the power to kill Khet, who suffers immortality at Lucifer’s request: the mythical Spear of Destiny, which pierced Christ’s side at His crucifixion. Neither angel nor demon has seen the Spear in two thousand years, but Azrael claims to know its location. Bedlam has no choice but to interpret woefully outdated clues and race her to its ancient resting place.
His quest is made nearly impossible by the interference of a persnickety archivist, Keziel—his angelic ex—and a dedicated cult intent on keeping the Spear out of the wrong hands. But to Bedlam, “wrong” is just an arbitrary word, and there’s no way he’s letting Khet die without a fight.
Sue faces the biggest challenge of her career: she has three weeks to raise millions of dollars for research into a supergrain that promises to end world hunger. But ayalendo has some distressing -- even dangerous -- qualities. And Lucifer means to exploit them to control the world’s food supply and become a god at last.
When Tess learns the identity of the shady corporation pushing ayalendo’s development, she realizes her own livelihood may be in jeopardy. She and Darrell embark on a cross-country journey to her parents’ farm to gather information for a congressional committee investigating the ayalendo project.
The gods are bringing in some big guns to help. But it will be up to Sue, Tess, and Darrell to defeat Lucifer, once and for all.
The cruel and ruthless Chorkan, servants of the Dark God, have one obstacle in their path to conquest: a young noble in the Kingdom of Kier, Prince Kaden. Pursued by enemies and friends alike, while under a death sentence for a crime he didn't commit, Kaden seeks sanctuary with his old weapons master. He must find a missing princess, save his family, prevent a war and protect his kingdom, all while avoiding the executioner’s block.
The Five Faces
But as the sun sets over Rannit, a new menace creeps out with the dark. There’s a killer on the loose, and Markhat the finder suspects magic behind the murders. Each victim receives a grisly drawing depicting the place, time, and manner of death. Not a single victim has escaped the brutal fate drawn for them—and now Markhat’s own death-drawing has arrived.
The mighty Dark Houses are also falling, one by one, as terror grips Rannit’s streets. Even sorcerers are dying, their magic failing, their blood spilled as easily as that of any other.
With time and hope running out, Markhat races to outwit a creature that can see outside Time itself. Before the picture of his own death becomes stained with real blood.
Warning: The dance moves described herein are not intended for novice trolley operators, and the Publisher assumes no responsibility for any loss of ornamental waterfowl, carrot-enhanced undergarments, or wheeled bathing contrivances. The preceding sentence should be read in the voice of Morgan Freeman and to the accompaniment of a competent string ensemble.
The Road to Rebirth
Dean F Wilson
The Beast Agon is not yet loose, but another evil has fallen on the world. Ifferon and his companions find themselves in the unenviable situation of witnessing, and partaking in, the death of another god—this time Corrias, the ruler of the Overworld.
In this lifeless state, Corrias suffers a fate worse than the bonds of the Beast. Yet hope is kindled when the company find a way, however difficult, to restore the god back to life.
The road to rebirth has many pitfalls, and there are some who consider such meddling with the afterlife a grave risk. The prize might be life anew—but the price might also be a second death.
Enter the world of Iraldas. Walk the Road to Rebirth.
In a land haunted by the legacy of dead dragons, Rowen Locke has been many things: orphan, gravedigger, mercenary. All he ever wanted was to become a Knight of Crane and wield a kingsteel sword against the kind of grown horrors his childhood knows all too well. But that dream crumbled--replaced by a new nightmare. War is overrunning the realms, an unprecedented duel of desire and revenge, steel and sorcery. And for one disgraced man who would be a knight, in a world where no one is blameless, the time has come to decide which side he's on.